LEGO Rock Raiders (PC) Technical Docs LEGO Config Definitions The LEGO Rock Raiders configuration file (LEGO.cfg) contains several definitions regarding time and measurements for various properties. Units There are several different units used in the game for time and distances. Time Ticks Time ticks are based on the game's base FPS (Frames Per Second). Each second is equal to the number of game frames per second. Based on the default LEGO Rock Raiders FPS of 25, 25 ticks is equal to 1 second. Example: 60 seconds x 25 fps = 1500 ticks. Distance Blocks Value Types Integer (int) Character Array (char*) Null terminated string Boolean (bool) TRUE/FALSE or YES/NOMain The "Main" property block is the first block to appear in the LEGO configuration file. This block contains global properties for the game such as splash screen times, graphics settings, loading screens and credits. Property Value Description TextureUsage (uint) size Memory texture usage. Maximum value is 58804224. CreditsTextFile (char*) path Relative file path to the game credits text. CreditsBackAVI (char*) path Relative file path to the background AVI of the credits. LoadScreen (char*) path Relative file path to the Loading screen background. ShutdownScreenDefunct 1 (char*) path Relative file path to the Shutdown screen background (not used). ProgressBar (char*) path Relative file path to the stretchable progress bar image. ProgressWindow R: (int) x, (int) y, (int) w, (int) h The position of the progress bar on the load screen. 1 This property either does not work or is otherwise not used in the release version of the game.File Formats WAD File The WAD (or WWAD) file is a container file format which is not compressed1 or encrypted. It is used to combine multiple files into a single file. It's name was possibly derived from Where's All the Data similar to that of the game DOOM which uses a similar resource archive of the same name. Structure The structure of the WAD file is relatively simple and can be broken down into five sections: Header Relative File Path Index Full File Path Index File Meta Index File Data Header CHAR[4] "WWAD" UINT32 File Count Relative Path Index CHAR[n] Null terminated string Full Path Index CHAR[n] Null terminated string Meta Index UINT32 Compression Flag UINT32 Data Size Uncompressed UINT32 Data Size Compressed UINT32 Data Offset File Data The File Data section contains the raw file data from all the files added into the WAD file. It remains unchanged from their original sources and can be extracted as-is. LRR Usage In LEGO Rock Raiders (Windows) there are 2 WAD resource archives LegoRR0.wad & LegoRR1.wad It is used to hold game assets such a configuration, images, 3D models and more. Extraction Tools Several tools have been developed that support extraction and/or building of WAD files for LEGO Rock Raiders. WAD Recycler (by Cyrem) WAD Refinery (by Cyrem) Cafeferia (by Cyrem) WAD CLI Tool (by ogun) WAD Tool (by Strider) 1 While it appears compression could have been supported, there is no evidence to show it was ever used.